Seedworld Studios is looking for a Anti Cheat Engineer to join our team and ensure the integrity and security of our multiplayer experience. The role focuses on implementing reliable anti-cheat solutions such as Epic Online Services, while also strengthening internal systems to prevent exploits and protect gameplay. This position is key to maintaining fair play, securing our network, and supporting developers with best practices in game security.
Responsibilities
Own, integrate and maintain anti-cheat solutions within the game engine (e.g., Epic Online Services)
Ensure the security of game clients and servers
Analyze and address vulnerabilities, cheats, and exploits
Protect low-level network interactions
Develop and maintain documentation on best game security practices
Train developers and content managers on security measures
Monitor and improve anti-cheat systems and processes
Requirements
Unreal Engine 4,5 - solid experience, minimum 4-5 years
Strong programming skills in C/C++ with understanding of multithreading
Experience with Epic Online Services (anti-cheat) or similar integrations
Understanding of networking technologies and multiplayer game vulnerabilities
Strong teamwork, communication skills, and attention to detail
Self-motivated, analytical mindset, problem-solving ability
Nice to have
Ability to perform reverse engineering to analyze malicious code
Reverse engineering skills, experience with IDA Pro or Ghidra
Experience with packet capturing and traffic analysis tools (e.g., Wireshark)
Experience with Web3
Location
100% remote
Preferable locations: Asia and Europe
Benefits
21 days of holidays / year + local bank holidays
Sick days
Budget for training/courses
Budget towards purchasing work equipment such as laptops
Monthly salary is paid in stable coins (USDC)
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