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Principal c++ software engineer – 3d & geospatial systems

Zürich
Esri
Software Ingenieur
Inserat online seit: 4 März
Beschreibung

Overview
Over the past decade, 3D computer graphics and web-based 3D technologies have advanced at an incredible pace, and our 3D software development team is at the forefront of this innovation. We are building the world’s leading geospatial mapping and data analysis platform, serving millions of users across a wide range of industries. Our software is designed to be modular, reusable, and exceptionally well-crafted to meet the needs of a diverse global community.
We work in a fast-paced, iterative environment, continuously improving through user feedback, performance metrics, and evolving industry trends.
We are looking to bring a highly skilled software engineer onto the team to apply deep expertise in industry-standard 3D formats, core code maintenance, and robust testing practices. Strong software engineering and mathematical skills are essential, alongside a solid understanding of full-stack development, database technologies, and large-scale online services. The position also covers advanced 3D topics such as level-of-detail generation, mesh simplification, and the design and handling of complex 3D city data models (e.g.
CityGML), with a focus on performance, scalability, and long-term maintainability.
Join us and help push the boundaries of 3D technology to deliver powerful, real-world solutions.
Responsibilities
Build C++ software components that follow industry-standard design patterns, development methodologies, and deployment models Work closely with product engineers to implement requirements and create application architectures and API to meet product goals Design and develop stable software that includes automated test validation Work within agile processes for short cycle, fast-paced delivery Develop, run, and maintain tests for Enterprise and online services
Requirements
8+ years of experience developing robust code and exceptional problem-solving skills using C++ (C++20, STL)

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