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Robotics software engineer – ground control & onboard systems

Renens
Flybotix
Software Ingenieur
Inserat online seit: Veröffentlicht vor 5 Std.
Beschreibung

Ph3Your mission /h3 pWe are looking for a hands‑on Robotics Software Engineer to join our robotics development team. You will help shape the embedded and mobile software that powers our drones and ground control stations, directly impacting the autonomous navigation, real‑time control, and user experience of our systems. /p ul liBuild and enhance the graphical user interface for the ground control station, real‑time telemetry, and data visualization intuitive and user-friendly. /li liDesign, develop, and maintain the embedded software for our onboard computers, ensuring seamless collection, recording, and streaming of inspection data. /li liWork closely with software and firmware engineers to fine‑tune system performance. /li liDevelop and maintain the communication protocols that connect the drone, ground station, and cloud services. /li liOptimize performance to ensure low‑latency, memory‑efficient, and reliable operations, even in resource‑constrained environments. /li liUphold high code quality standards through clean, tested, and maintainable software practices, including unit testing, CI/CD, and code reviews. /li liContribute to architectural decisions, helping to balance performance, scalability, and usability. /li /ul h3Your profile /h3 ul li5+ years of experience in embedded and mobile software development for robotics, drones, or real‑time applications. /li liStrong proficiency in Rust as the primary language for performance‑critical components. /li liExperience with C++ for embedded systems and performance optimization. /li liExpertise in ROS2 for robotics middleware and GStreamer for video processing and streaming pipelines. /li liFamiliarity with embedded Linux, containerization, ARM‑based systems, video encoding/decoding, and hardware acceleration. /li liExperience in GUI development with frameworks like egui or Qt, and 3D visualization skills using OpenGL, Vulkan, or game engines such as Unity/Unreal. /li liA knack for performance optimization, particularly in memory management, multithreading, and real‑time systems. /li liStrong problem‑solving skills and the ability to debug complex, distributed systems. /li liA passion for clean code, modular design, testing, and maintainability. /li liExcellent communication skills in English; French is an advantage. /li liA solution‑oriented, rigorous, self‑motivated, and team‑focused mindset. /li /ul h3Nice‑to‑Have Skills /h3 ul liExperience with PX4, or ArduPilot ecosystems. /li liKnowledge of CUDA, OpenCL, or other GPU acceleration frameworks, especially on the NVIDIA Jetson platform. /li liGame development experience with Unity, Unreal Engine, or Godot. /li liContributions to open‑source robotics or embedded projects. /li /ul h3Why us? /h3 ul liEvolution in a dynamic, fast‑growing and exciting environment. /li liHave measurable impact in the innovative projects that matter, where drones are built for good. /li liWork with passionate, talented and committed teammates in a reasonably sized team. /li liBe part of a recognized robotics company, Swiss scale‑up. Consecutively rewarded as Swiss Top 100 Start‑up and no 1 robotics start‑up company 23/24. /li liEnsure your growth and profit from continuous training. /li liBe part of where humans are important! /li liModern offices in a compound of buildings full of start‑ups. /li liA team‑elected Chief Happiness Officer, making sure the shelves are always loaded with fruits, juices and cakes. /li liWeekly Flybotix only fitness session by a professional coach. /li liAccess to a personal benefits platform. /li liOn‑site restaurants/cafeteria and vending machines. /li /ul /p #J-18808-Ljbffr

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