A well-established and growing video game development company, known for its focus on simulation and management games, is looking for a Software Engineer to join its development team. The team is working on high-quality, large-scale projects that combine technical complexity with creative gameplay.
As a Software Engineer, you will play a key role in designing and implementing gameplay features, improving core systems, and contributing to the development of in-house technology. You'll collaborate closely with other developers and cross-functional stakeholders to ensure performance, quality, and user satisfaction.
Key Responsibilities:
* Design and implement user-facing features based on product requirements
* Enhance the core engine and integrate new systems and technologies
* Write and maintain clean, efficient C++ code across a large codebase
* Build tools and improve the internal content pipeline for designers and artists
* Work closely with technical and product teams to align feature implementation
* Provide accurate time estimates and deliver tasks within agreed timelines
Your Profile:
* Master's degree in Computer Science or a related technical discipline
* Minimum of 3 years of professional experience in software engineering
* Strong proficiency in C++, with experience in large, complex codebases
* Excellent analytical thinking and debugging skills
* Ability to manage multiple tasks and thrive in a fast-paced environment
* Proficient in both German and English (minimum B2 level in each)
Preferred Qualifications:
* Experience in commercial game development or real-time simulation software
* Familiarity with project coordination or agile methodologies
* Knowledge of graphics APIs such as Vulkan, DirectX, or OpenGL
* Experience working with scripting languages, especially Lua
* Understanding of multi-threading and concurrent programming
* Cross-platform development experience (Windows, macOS, Linux)
Interested in joining the team?
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