Tasks and job requirements
* Assist the development team in all stages of the design & development process, from concept development to final production
* Software development in research projects and prototypes with multiple game engines such as Unity, Unreal and Godot
* REST-Interface programming and similar web technologies
* Database integration for game engines
* Backend-Development for immersive applications
* Contribute to research
* Teaching assistance
* Apply optimization strategies to your work, keeping within engine constraints
* Anticipate needs and take initiative to solve problems as they arise
Your profile
* 3+ years of experience using Unity and/or Unreal Engine
* Experience with at least one programming language, C++, C#, Java, etc.
* Proficient in other 3D computer graphics software such as Maya, Blender, Max, ext.
* Experienced in Web technologies and databases
* Experienced in SCRUM methodology
* Ability to multitask, address issues quickly and efficiently, and work independently.
* Good communication and organizational skills
* Experience using Houdini
* Fluent in English
* English and/or German
Our offer to you
* a responsible and engaging work environment with the opportunity to actively participate in designing and developing the next educational games using the latest tools and technologies.
* a professional and innovative working environment in productive proximity to the areas of research, teaching and services
* the opportunity for interdisciplinary networking and collaboration within and outside the Lucerne University of Applied Sciences and Arts and departments for Information Technology and Design & Art
* the position will be offered for a period of three years.
* the HSLUI campus in Rotkreuz as an attractive place to work
Location
Lucerne School of Computer Science and Information Technology
Suurstoffi 1
6343 Rotrkeuz
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