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Game developer

Zürich
Gravis Robotics
Programmierer
Inserat online seit: 4 März
Beschreibung

Gravis Robotics builds technology that turns heavy construction machines into intelligent andautonomous robots. Our unique combination of learning-based automation and augmentedremote control lets one operator safely conduct a fleet of earthmoving machines with super-human productivity. Building upon over a decade of academic experience honing the cuttingedge of large-scale robotics, we continue to innovate as we rapidly position ourselves in a trilliondollar industry through active deployments with market leaders.About the roleWe are seeking a Game Developer to join our team responsible for the interface used ingamifying the control and monitoring of autonomous heavy machines. You’ll work alongsidegame designers, UX/UI designers, C++ developers, and cloud/web engineers to build spatialuser interfaces that are reliable, fast, and delightful to use. This is an exciting opportunity toapply your game development experience to real-world applications in autonomous systemswhile growing your skills in a collaborative, cross-disciplinary environment.Motivated junior engineers with C++ and game development experience are encouraged toapply.ResponsibilitiesMaintain, optimize, and extend existing Unreal Engine features and components in C++ and BlueprintCollaborate with other Unreal Engine developers to implement end-to-end features across front-end and back-end in UnrealImplement user-facing interfaces for machine control and autonomous task monitoringBuild, maintain, and improve unit tests and validation pipelinesWork closely with UX/UI designers and game designers ensuring fidelity to design intent, smooth interactivity, and excellent performanceParticipate in technical discussions and architecture decisions within the UE teamPartner closely with robotics and field application teamsRequired QualificationsMaster's or Bachelor's degree in Computer Science or related fieldCompleted coursework or projects in computer graphics, game development, or related areasExperience writing production-quality C++ code3+ years of professional experience developing games and in-game HUDs and/or GUIs. preferably in Unreal EngineComfortable with game engine paradigms such as rendering, materials/shaders, scene management, and actors/componentsProficient with GitCollaborative mindset with excellent communication skillsFluent in EnglishBonusExperience with Linux and Android app developmentExperience in performance optimization for real-time engine environments (CPU/GPU, shading, memory)Experience with networking, remote simulation, multiplayer or distributed simulation systemsFamiliarity with CAD design toolsDon't meet every requirement? If you're enthusiastic about the role but your experience doesn'tmatch every qualification, we still encourage you to apply. You may still be the perfect fit foranother position - tell us about how you could accomplish your best at Gravis with a cover letter.This is an opportunity to join a dynamic and versatile team, and to be part of a young startupthat will revolutionize heavy construction. Gravis Robotics offers a fair market salary and aworking location in the vibrant city of Zurich. As a forward-facing startup, we understand thatwork-life balance and flexibility are important considerations for many professionals: If you are ahighly qualified candidate with the requisite skills and experience, we encourage you to applyand discuss your preferred working arrangement during the interview process.Gravis is an equal opportunity employer. We are committed to building an inclusive and diverseteam, and do not discriminate based upon race, color, ancestry, national origin, religion, sex,sexual orientation, age, gender identity, gender expression, disability, veteran status, or otherlegally protected characteristics.We are an international team that is working to solve problems with a global impact: to facilitate efficient communication and collaboration, proficiency in English is a requirement for all roles.
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